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public:
 static System::Object ^ GetObject(Type ^ type, System::String ^ url);
public static object GetObject (Type type, string url);
[System.Security.SecurityCritical]
public static object GetObject (Type type, string url);
static member GetObject : Type * string -> obj
[<System.Security.SecurityCritical>]
static member GetObject : Type * string -> obj
Public Shared Function GetObject (type As Type, url As String) As Object

Parameters

public:
 static System::Object ^ GetObject(Type ^ type, System::String ^ url, System::Object ^ state);
public static object GetObject (Type type, string url, object state);
[System.Security.SecurityCritical]
public static object GetObject (Type type, string url, object state);
static member GetObject : Type * string * obj -> obj
[<System.Security.SecurityCritical>]
static member GetObject : Type * string * obj -> obj
Public Shared Function GetObject (type As Type, url As String, state As Object) As Object

Parameters

Remarks

Call the proxy to send messages to the remote object. No messages are sent over the network until a method is called on the proxy.

The state parameter communicates information to the channel, and is passed to the IChannelSender.CreateMessageSink method.