Sub ReadWriteIntPtr()
' Allocate unmanaged memory.
Dim elementSize As Integer = Marshal.SizeOf(GetType(IntPtr))
Dim unmanagedArray As IntPtr = Marshal.AllocHGlobal(10 * elementSize)
' Set the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Marshal.WriteIntPtr(unmanagedArray, i * elementSize, CType(i + 1, IntPtr))
Next i
Console.WriteLine("Unmanaged memory written.")
Console.WriteLine("Reading unmanaged memory:")
' Print the 10 elements of the C-style unmanagedArray
For i As Integer = 0 To 9
Console.WriteLine(Marshal.ReadIntPtr(unmanagedArray, i * elementSize))
Next i
Marshal.FreeHGlobal(unmanagedArray)
Console.WriteLine("Done. Press Enter to continue.")
Console.ReadLine()
End Sub
這個方法會在 32 位系統上寫入 32 位整數,並在 64 位系統上寫入 64 位整數。
WriteIntPtr
允許與 Unmanaged C 樣式
IntPtr
陣列直接互動,不需要先將整個 Unmanaged 陣列複製 (使用
Marshal.Copy
) 個別 Managed 陣列,再設定其元素值。
支援寫入未配置的記憶體位置。
public:
static void WriteIntPtr(System::Object ^ ptr, int ofs, IntPtr val);
[System.Obsolete("WriteIntPtr(Object, Int32, IntPtr) may be unavailable in future releases.")]
[System.Security.SecurityCritical]
public static void WriteIntPtr (object ptr, int ofs, IntPtr val);
[System.Obsolete("WriteIntPtr(Object, Int32, IntPtr) may be unavailable in future releases.")]
public static void WriteIntPtr (object ptr, int ofs, IntPtr val);
public static void WriteIntPtr (object ptr, int ofs, IntPtr val);
[System.Security.SecurityCritical]
public static void WriteIntPtr (object ptr, int ofs, IntPtr val);
[<System.Obsolete("WriteIntPtr(Object, Int32, IntPtr) may be unavailable in future releases.")>]
[<System.Security.SecurityCritical>]
static member WriteIntPtr : obj * int * nativeint -> unit
[<System.Obsolete("WriteIntPtr(Object, Int32, IntPtr) may be unavailable in future releases.")>]
static member WriteIntPtr : obj * int * nativeint -> unit
static member WriteIntPtr : obj * int * nativeint -> unit
[<System.Security.SecurityCritical>]
static member WriteIntPtr : obj * int * nativeint -> unit
Public Shared Sub WriteIntPtr (ptr As Object, ofs As Integer, val As IntPtr)
WriteIntPtr
可讓您與 Unmanaged C 樣式的位元組陣列直接互動,避免在設定其元素值之前,先將
Marshal.Copy
整個 Unmanaged 陣列複製 () (。
支援寫入未配置的記憶體位置。