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I tried to create a UDP socket on mingw, but
socket()
returns
-1
, with errno =
0
. Strange.
I have included winsock2.h.
Initially I had compilation error
undefined reference to socket@12
, after setting
-lws2_32
and
-lwsock32
to Linker Settings of Code::Block, compilation success.
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
RDF_LOG(kDEBUG, "sockfd %d ", sockfd);
if (sockfd < 0){
RDF_LOG(kERROR, "ERROR: %s , errno %d\n", strerror(errno), errno);
Result -->
sockfd -1
ERROR: No error , errno 0
OK, I change RDF_LOG to fprintf instead.
int tmp = 0;
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
tmp = errno;
fprintf(stderr, "sockfd %d ", sockfd);
if (sockfd < 0){
fprintf(stderr, "socket: %s , errno %d\n", strerror(tmp), tmp);
The result returned is, still, --> sockfd -1 socket: No error , errno 0
Is it possible that mingw does not support errno??
sockfd = socket(AF_INET, SOCK_DGRAM, 0);
int tmp = errno;
RDF_LOG(kDEBUG, "sockfd %d ", sockfd);
if (sockfd < 0){
RDF_LOG(kERROR, "ERROR: %s , errno %d\n", strerror(tmp), tmp);
I have no idea what RDF_LOG
may be doing to the errno
variable and this will tell you whether it changes it or not.
Another thing to look for is that you have successfully performed your WSAStartup
. The following minimal program should hopefully show you how to do this, and provide a starting point for debugging:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <winsock2.h>
int main (void) {
WSADATA wsaData;
int listenFd;
if (WSAStartup(MAKEWORD(1,1), &wsaData) == SOCKET_ERROR) {
printf ("Error initialising WSA.\n");
return -1;
listenFd = socket (AF_INET, SOCK_STREAM, 0);
if (listenFd < 0) {
printf ("Error %d opening socket.\n", errno);
return -1;
return 0;
–
Because you are working with Windows sockets, you will need to use the WSAGetLastError() function to check the error code. Windows sockets functions do not set errno, which is why you are seeing errno with a value of 0.
This old MinGW wiki page has a list of differences between UNIX sockets and Windows sockets, mentioning the errno vs WSAGetLastError() difference in item 5:
http://oldwiki.mingw.org/index.php/sockets
Didn't see this mentioned in another answer, but there's another problem with the code above. Winsock socket descriptors are of type SOCKET, which in my MinGW winsock2.h is defined as unsigned int.
If you are assuming Winsock sockets are of type int like Unix file descriptors, checking for a negative error return status may lead to false error reporting, since Winsock makes no guarantee that a socket descriptor value will map to a positive signed integer value.
Winsock functions that return a socket descriptor (socket(), accept(), etc.) instead return SOCKET_INVALID on an error, which is defined as (SOCKET) ~0. As mentioned above, you should then use WSAGetLastError() to get the system error number.
https://msdn.microsoft.com/en-us/library/windows/desktop/ms740516%28v=vs.85%29.aspx
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