Don’t use
MKMapLandscape
,
MKStandardMapConfigurationMapMode
,
[MKMapView configuration]
, and
[MKStandardMapConfiguration showsBuildings]
. Use their functional equivalents
MKMapElevationStyle
,
MKStandardMapConfiguration.EmphasisStyle
, and
preferredConfiguration
, instead. Additionally,
showsBuildings
is now deprecated. (93449747)
解决方法:
如果需要CPU读取
Metal
输出,而不是将
Metal
效果编码为命令缓冲区中的最后一个项目,而是编码一个虚拟blit,该虚拟blit在命令缓冲区中消耗
Metal
输出纹理(1像素区域blit是精细的)。使用虚拟blit完成命令缓冲区后,使用CPU读取
Metal
效果输出纹理将正确同步。
带有Metal离线编译器GPU二进制文件的应用程序的App Store TestFlight分发失败,并导致验证错误。(95140728)
变通办法:
具有源访问权限的客户端可以在本地构建应用程序项目。
金属FX
在iOS和iPadOS 16 Beta 4中解决
修复:
MTLFXTemporal
仅支持测试版2中的输入分辨率>= 1280 x 720。对于小于1280 x 720的大小,创建
MTLFXTemporal
将返回
nil
。(95390607)
Fixed: The
NIAlgorithmConvergenceState
status property is
.notConverged
and the
NINearbyObject
verticalDirectionEstimate
property is
.unknown
, unless the two devices are within 1 meter of each other. (92987182)
RealityKit
在iOS和iPadOS 16 Beta 4中解决
Fixed: Developers using the
VideoMaterial
API are advised to avoid this SDK in beta 2, as it can cause a RealityKit crash. (95647020)
修复:SwiftUI视图日志到控制台
[UIFocus] <typename> implements focusRect: - caching for linear focus movement is limited as long as this view is on screen.
(93428139)
[UIViewController shouldAutorotate]
has been deprecated is no longer supported.
[UIViewController attemptRotationToDeviceOrientation]
has been deprecated and replaced with
[UIViewController setNeedsUpdateOfSupportedInterfaceOrientations]
.
解决方法:
依赖
should
的应用程序应该使用视图控制器
supported
的
InterfaceOrientations
反映他们的首选项。如果支持的方向发生变化,请使用`-[UIViewController setNeedsUpdateOfSupportedInterface