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“stdint.h”

/* There is some amount of overlap with <sys/types.h> as known by inet code */
#ifndef __int8_t_defined
# define __int8_t_defined
typedef signed char             int8_t; 
typedef short int               int16_t;
typedef int                     int32_t;
# if __WORDSIZE == 64
typedef long int                int64_t;
# else
__extension__
typedef long long int           int64_t;
# endif
#endif
/* Unsigned.  */
typedef unsigned char           uint8_t;
typedef unsigned short int      uint16_t;
#ifndef __uint32_t_defined
typedef unsigned int            uint32_t;
# define __uint32_t_defined
#endif
#if __WORDSIZE == 64
typedef unsigned long int       uint64_t;
#else
__extension__
typedef unsigned long long int  uint64_t;
#endif

现在就知道了标题中的数据类型是什么意思,但是只是只有int相关的类型,没有float相关的类型,我也没有找到相关的头文件,但是我找到了他们分别是怎么类型的了,如下:

typedef float float32_t;
typedef long double        float64_t;
typedef long double        float128_t;

所以,只要加入这两个typedef就可以了。
还有就是,float64_tfloat128_t我找到的类型解释都是long double,我也觉得很奇怪,如果有知道的小伙伴可以在评论区留言。


参考链接:**https://blog.csdn.net/nei504293736/article/details/101060693** 最近在读代码的时候,遇到了一些数据类型,不太理解是什么意思,于是开始在网上找答案,特此记录一下。头文件“stdint.h”/* There is some amount of overlap with &lt;sys/types.h&gt; as known by inet code */#ifndef __int8_t_defined# define __int8_t_definedtypedef signed char int8_t; typedef short i “用于打印” C库中stdint.h头文件中包含int64_t。例如int32_t表示32位的有符号整数类型 float类型必须至少能表示6位有效数字,且取值范围至少是10(-37)~10(37)(C只保证了float类型前6位的精度) C99为类型大小提供%zd void EncodeDouble(const std::vector<double>& data, std::vector<int8_t>& result) const double *dataPtr = data.data(); ui...
float和uint8_t是两种不同的数据类型float是单精度浮点数类型,用于表示带有小数部分的实数。它在内存中占用4个字节,可以表示较大的数值范围和较高的精度。 而uint8_t是无符号8位整数类型,用于表示范围在0到255之间的整数。它在内存中占用1个字节,不能表示负数。uint8_t实际上是一个char类型,所以输出uint8_t类型的变量时,实际上输出的是对应的字符,而不是数值。 总结来说,float适用于需要表示小数的情况,而uint8_t适用于需要表示范围在0到255之间的整数的情况。它们在内存占用和数值范围上也有所不同。<span class="em">1</span><span class="em">2</span><span class="em">3</span> #### 引用[.reference_title] - *1* *3* [uint8_t、uint16_t、uint32_t、uint64_t](https://blog.csdn.net/qq_44915792/article/details/124759521)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"] - *2* [c++数据类型之uint8_t/uint16_t/uint32_t/float128_t](https://blog.csdn.net/weixin_50749380/article/details/124014096)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"] [ .reference_list ]
Peter_chq: Can't locate Curses.pm in @INC (@INC contains: /usr/local/lib64/perl5 /usr/local/share/perl5 /usr/lib64/perl5/vendor_perl /usr/share/perl5/vendor_perl /usr/lib64/perl5 /usr/share/perl5 .) at /usr/local/share/perl5/Term/Animation.pm line 7. BEGIN failed--compilation aborted at /usr/local/share/perl5/Term/Animation.pm line 7. Compilation failed in require at /usr/local/bin/asciiquarium line 42. BEGIN failed--compilation aborted at /usr/local/bin/asciiquarium line 42.这怎么解决? C++麻将胡牌算法 m0_68873615: 作者好厉害表情包 c++数据类型之uint8_t/uint16_t/uint32_t/float128_t m0_74740229: 详见https://zh.cppreference.com/w/cpp/types/floating-point c++数据类型之uint8_t/uint16_t/uint32_t/float128_t m0_74740229: c++23重新定义了float16_t,bfloat16_t,float32_t,float64_t,float128_t这五种新类型,标准规定不能与原类型(指float,double,long double)重合。他们的后缀字面量分别是f16,bf16,f32,f64,f128